Notes on how we make our wallpapers, and how to get more out of them.
Wallpapers
Every series in the store starts as an empty 3D scene. Shapes, materials and light are built by hand in Blender, then rendered twice: once wide, once tall.
Oct 17, 2026
A cluttered desktop costs you a little focus every time you see it. Five minutes, four steps, and a calmer screen.
Oct 6, 2026
You see your wallpaper hundreds of times a day, almost always behind something else. The best ones know how to stay out of the way.
Oct 3, 2026
A lock screen is a poster with a clock printed on top. Pick images that leave it room.
Sep 17, 2026